Guides
Every guide here is a draft, researched from beta and Classic sources and not yet checked in the live game.
18 of 64 guides
Blackfathom Deeps
Ashenvale quests for both factions, the boss order through the sunken temple, the underwater fights to prepare for, and the loot worth staying for.
Blackrock Depths
The Shadowforge Key, the attunement quests for both factions, a practical route through the Dark Iron city, and the loot worth staying for.
City of Dalaran
Both access chains, faction quests, the current eight-encounter beta route, Lyn's hidden summon, boss tactics and reported Dalaran loot.
Dire Maul
The Crescent Key and all three wings, the Tribute run, boss order for East, West and North, and the loot worth staying for.
Excavation Site
All faction quest chains, the marsh-to-Titan route, Shadetooth fear control, Relic Guardian tactics and current beta loot in the Wetlands.
Hall of Thanes
Entrance directions, all five quest objectives, the four-boss beta route, dangerous Dark Iron packs and reported loot beneath Ironforge.
Lower Blackrock Spire
The Seal of Ascension gem hunt, the Bijou quest chain for both factions, the boss order and the loot worth staying for.
Maraudon
Desolace quests for both factions, the purple, orange and Earth Song Falls route, the Scepter of Celebras shortcut, and the loot worth staying for.
Ragefire Chasm
The capital-city quest prerequisites, Maur's satchel detour, four-boss route, lava-platform safety and Forever loot changes.
Razorfen Kraul
Barrens and capital city quests for both factions, the route through the quilboar warrens, packs you can skip, and the loot worth staying for.
Ruins of Lordaeron
Both factions' quest pickups and item starts, six beta encounters, the two wave events, dangerous patrols and loot in the ruined capital.
Scarlet Monastery
Tirisfal Glades quests for both factions across all four wings, the boss order and skips per wing, and the loot worth staying for.
Scholomance
The Skeleton Key chain for both factions, the six Barov Vault bosses, packs and side bosses you can skip, and the loot worth staying for.
Shadowfang Keep
Silverpine Forest quests for Horde plus the Paladin and Warlock class chains, the boss order, packs to skip and the loot worth staying for.
Stratholme
Eastern Plaguelands quests for both factions, the Live and Undead side route, the Baron Rivendare run and the loot worth staying for.
The Deadmines
Alliance quest preparation, Undead Paladin materials, the boss order, safe ship pulls and current Forever loot and blueprints.
Wailing Caverns
The Barrens quests to grab first, a safe route through its maze, boss tactics for all four Fang lords and Mutanus, and the loot worth the detour.
Zul'Farrak
Tanaris and Gadgetzan quests for both factions, the long troll city route, the Sergeant Bly event and the loot worth staying for.
