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A creator’s dungeon exit claim: leave the group, keep your Hearthstone

A creator’s dungeon exit claim: leave the group, keep your Hearthstone

A 26 October video on the Kargoz channel says leaving a dungeon group now sends you to a nearby graveyard without touching your Hearthstone. Why that would matter for Wailing Caverns, and what isn’t checked.

Updated 1 min read

A 26 October video on the Kargoz channel makes a specific claim about leaving a dungeon in Forever. According to the video's automatic captions, if you leave the group inside a dungeon and wait out a one-minute timer, you are teleported to the nearest graveyard, and your Hearthstone is left untouched. The video presents this as a change from an older habit of using that exit to reach the city where a Hearthstone was set, and then traveling back the long way. We have not tested any part of it, from the timer to where you land, and we have not found Blizzard describing it.

The appeal, as the video tells it, is having something like two ways home. Its example is Wailing Caverns. The video ties the idea to turning in quests while your Hearthstone stays bound somewhere else, and separately describes waiting out the timer from deep inside the dungeon and, in its telling, ending up at the Crossroads. That is a route-planning idea about saving a separate return trip, not a measured gain in speed or experience. Until the exit is seen working at launch, treat it as one creator's description rather than a plan to build a route around.

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