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November 6 hotfixes: real crowd-control timers, a 125 Tanning Rack, and which Druid fixes are only tooltips

November 6 hotfixes: real crowd-control timers, a 125 Tanning Rack, and which Druid fixes are only tooltips

Blizzard's November 6 hotfixes for Forever make the Cooldown Manager show crowd control's real duration, lower the Tanning Rack to 125 Leatherworking, should make the Drowned City's portal take you inside, and raise Voidwalker health. Three Druid notes only correct tooltips. Here are the main changes.

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Blizzard added a November 6 section to its WoW: Forever hotfix list early on 7 November, UTC. Most of it is small. A few entries change what a timer tells you in a fight, or whether you can craft some Leatherworking patterns, and several of the Druid notes change only what a tooltip says.

Crowd-control timers now show the real duration

The Cooldown Manager "will now correctly display the duration of crowd control spells at all times," Blizzard wrote, "even when diminishing returns or mechanic reductions (like orc stun reduction) are factors." Those are the cases where an effect lasts less than its full length. Blizzard didn't say how far off the old display was.

The Tanning Rack drops to 125

Leatherworking's Tanning Rack now needs 125 skill, down from 140. Blizzard said the old requirement was an obstacle to crafting "various Leatherworking patterns that require 125 skill." Its skill-ups were lowered by 15 points to match.

Druids: Bloom heals, and three tooltips

Bloom "will now correctly heal the target." The other Druid notes are about tooltips. Bear Form's tooltip claimed the wrong health increase, though Blizzard said the effect itself was correct. Ravage's tooltip reported the wrong damage, and "there was no change made to damage done." Swiftmend's tooltip no longer incorrectly mentions consuming the effect. Separately, a Night Elf fix stops Shadowmelded Druids getting access to Ravage and Pounce.

Warlocks and their pets

The Voidwalker's base health goes up by about 40 at all levels. The Soul Siphon talent no longer makes Wrack increase its own damage. And some Warlock pet abilities were benefiting too much from the Orc racial Command; Blizzard didn't say which.

Dungeons and the world

The instance portal should now take you inside the Drowned City. Some creatures in the Drowned City and Blackmaw Hold could disengage when they shouldn't, and that is fixed. In Maraudon, Zaetar's Spirit now spawns after Princess Theradras is defeated.

Blizzard also "deployed some improvements" to seeing other players and their targets across relatively large distances. It didn't say they solve every problem with seeing other players.

Smaller fixes

Mages were learning a Research spell and losing it when they logged back in. Blizzard says that spell "should not exist": after the relevant quest you should have only Study. Blizzard also fixed Arcane Blast, whose duration was not properly 18 seconds. Shank now shows Rank 1 and Rank 2 in its tooltips, and with Boot Knife talented it shows the right number of Combo Points. The Quick and the Dead Legacy Talent sometimes didn't work as intended, and Blizzard says that is fixed. Searing Dagger now activates only from spells with a damaging component.

These are Blizzard's own notes; we haven't tested the changes in the game. Blizzard says the list will be updated as more hotfixes are applied.

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