Rapid Killing
- School
- Physical
- Cast time
- Passive
Spell text
Passive
Reduces the cooldown on your Rapid Fire ability by Number not shown min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by Number not shown%.
A dash stands for a number that depends on your character, such as its level, spell power or talent ranks, or that the game data doesn't give exactly.
Talent references
- Rapid KillingHunter · Marksmanship
References
- Rapid KillingTalent
Effects
- Effect 1
Effect type 6 · Aura type 107
- Effect 2
Effect type 6 · Aura type 4
