School
Physical
Cast time
10 sec
Range
1 yd
Cooldown
1 hour
Duration
15 min

Spell text

Greenhouse

Tier 2

1 yd range

10 sec cast1 hour cooldown

Places a Greenhouse that will grow herbs over time from seeds planted, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it. All camping features share a cooldown of 1 hour.

References

  • GreenhouseItem · Trigger 0

Effects

  • Effect 1

    Effect type 50

  • Effect 2

    Effect type 28

  • Effect 3

    Effect type 3

  • Effect 4

    Effect type 3

References show where a spell appears. They don't mean it can be learned from a trainer, obtained or used in the game.