Each recipe is orange until its yellow rank and grey from its grey rank. When the ranks differ, it turns green somewhere between the two; the client files give both ranks but not that point. Equal ranks go straight to grey.

Engineering: Ranged Weapons
RecipeMakesReagentsNeedsSkill-up
Rough Boomstick
Rough Boomstick
  • Blacksmith Hammer
  • Anvil
Yellow 80Grey 110
Satchel of Copper BombsTaught by Schematic: Satchel of Copper Bombs, requires 85
Satchel of Copper Bombs
  • Anvil
Yellow 90Grey 95
Deadly Blunderbuss
Deadly Blunderbuss
  • Blacksmith Hammer
  • Arclight Spanner
  • Anvil
Yellow 130Grey 155
Lovingly Crafted BoomstickTaught by Schematic: Lovingly Crafted Boomstick, requires 120
Lovingly Crafted Boomstick
  • Blacksmith Hammer
  • Arclight Spanner
  • Anvil
Yellow 145Grey 170
Silver-plated Shotgun
Silver-plated Shotgun
  • Anvil
Yellow 155Grey 180
Satchel of Bronze BombsTaught by Schematic: Satchel of Bronze Bombs, requires 165
Satchel of Bronze Bombs
  • Anvil
Yellow 170Grey 175
Moonsight RifleTaught by Schematic: Moonsight Rifle, requires 145
Moonsight Rifle
  • Blacksmith Hammer
  • Arclight Spanner
  • Anvil
Yellow 170Grey 195
Mithril Blunderbuss
Mithril Blunderbuss
  • Blacksmith Hammer
  • Arclight Spanner
  • Anvil
Yellow 225Grey 245
Satchel of Iron BombsTaught by Schematic: Satchel of Iron Bombs, requires 230
Satchel of Iron Bombs
  • Anvil
Yellow 235Grey 240
Mithril Heavy-bore RifleTaught by Schematic: Mithril Heavy-bore Rifle, requires 220
Mithril Heavy-bore Rifle
  • Blacksmith Hammer
  • Arclight Spanner
  • Anvil
Yellow 240Grey 260
Thorium RifleTaught by Schematic: Thorium Rifle, requires 260
Thorium Rifle
  • Blacksmith Hammer
  • Arclight Spanner
  • Anvil
Yellow 280Grey 300
Satchel of Dark Iron BombsTaught by Schematic: Satchel of Dark Iron Bombs, requires 285
Satchel of Dark Iron Bombs
  • Anvil
Yellow 290Grey 295
Dark Iron RifleTaught by Schematic: Dark Iron Rifle, requires 275
Dark Iron Rifle
  • Blacksmith Hammer
  • Arclight Spanner
  • Black Anvil
Yellow 295Grey 315
Hyper Deluxe Sniper Rifle Mk XVIITaught by Schematic: Hyper Deluxe Sniper Rifle Mk XVII, requires 300
Hyper Deluxe Sniper Rifle Mk XVII
  • Arclight Spanner
  • Gyromatic Micro-Adjustor
  • Anarchist's Workbench
Yellow 310Grey 325
Core Marksman RifleTaught by Schematic: Core Marksman Rifle, requires 300
Core Marksman Rifle
  • Blacksmith Hammer
  • Arclight Spanner
  • Anvil
Yellow 320Grey 340
Flawless Arcanite RifleTaught by Schematic: Flawless Arcanite Rifle, requires 300
Flawless Arcanite Rifle
  • Blacksmith Hammer
  • Arclight Spanner
  • Anvil
Yellow 320Grey 340

From the Forever beta client files, build 1.60.1.70630: the SkillLine, SkillLineAbility, TradeSkillCategory, SpellReagents, SpellEffect, SpellTotems, SpellCastingRequirements and ItemEffect tables.