Each recipe is orange until its yellow rank and grey from its grey rank. When the ranks differ, it turns green somewhere between the two; the client files give both ranks but not that point. Equal ranks go straight to grey.

Blacksmithing: Daggers
RecipeMakesReagentsNeedsSkill-up
Copper Dagger
Copper Dagger
  • Blacksmith Hammer
  • Anvil
Yellow 65Grey 105
Big Bronze Knife
Big Bronze Knife
  • Blacksmith Hammer
  • Anvil
Yellow 110Grey 140
Pearl-handled Dagger
Pearl-handled Dagger
  • Blacksmith Hammer
  • Anvil
Yellow 115Grey 145
Deadly Bronze PoniardTaught by Plans: Deadly Bronze Poniard, requires 100
Deadly Bronze Poniard
  • Blacksmith Hammer
  • Anvil
Yellow 130Grey 160
Glinting Steel Dagger
Glinting Steel Dagger
  • Blacksmith Hammer
  • Anvil
Yellow 180Grey 205
Searing Golden BladeTaught by Plans: Searing Golden Blade, requires 165
Searing Golden Blade
  • Blacksmith Hammer
  • Anvil
Yellow 190Grey 215
Mithril ShortswordTaught by Plans: Mithril Shortsword, requires 180
Mithril Shortsword
  • Blacksmith Hammer
  • Anvil
Yellow 200Grey 220
Mithril StilettoTaught by Plans: Mithril Stiletto, requires 210
Mithril Stiletto
  • Blacksmith Hammer
  • Anvil
Yellow 230Grey 250
Ebon ShivTaught by Plans: Ebon Shiv, requires 230
Ebon Shiv
  • Blacksmith Hammer
  • Anvil
Yellow 255Grey 280
Bold DirkTaught by Plans: Bold Dirk, requires 270
Bold Dirk
  • Blacksmith Hammer
  • Anvil
Yellow 290Grey 310
Black AmnestyTaught by Plans: Black Amnesty, requires 300
Black Amnesty
  • Blacksmith Hammer
  • Black Anvil
Yellow 320Grey 340
HeartseekerTaught by Plans: Heartseeker, requires 300
Heartseeker
  • Blacksmith Hammer
  • Master Forge
Yellow 320Grey 340

From the Forever beta client files, build 1.60.1.70630: the SkillLine, SkillLineAbility, TradeSkillCategory, SpellReagents, SpellEffect, SpellTotems, SpellCastingRequirements and ItemEffect tables.